pub struct CinematicEditorState {Show 25 fields
pub sequences: Vec<Sequence>,
pub active_sequence: usize,
pub selected_tracks: Vec<u32>,
pub selected_keyframes: Vec<(u32, usize)>,
pub selected_clips: Vec<(u32, u32)>,
pub tool: CinematicEditorTool,
pub zoom_h: f64,
pub zoom_v: f32,
pub scroll_h: f64,
pub scroll_v: f32,
pub canvas_width: f32,
pub canvas_height: f32,
pub header_height: f32,
pub track_header_width: f32,
pub snap_mode: SnapMode,
pub snap_custom_interval: f64,
pub show_waveforms: bool,
pub show_thumbnails: bool,
pub show_markers: bool,
pub show_track_groups: bool,
pub preview_live: bool,
pub record_mode: bool,
pub follow_playhead: bool,
pub search_query: String,
pub copy_buffer: Vec<SequenceTrack>,
}Fields§
§sequences: Vec<Sequence>§active_sequence: usize§selected_tracks: Vec<u32>§selected_keyframes: Vec<(u32, usize)>§selected_clips: Vec<(u32, u32)>§tool: CinematicEditorTool§zoom_h: f64§zoom_v: f32§scroll_h: f64§scroll_v: f32§canvas_width: f32§canvas_height: f32§header_height: f32§track_header_width: f32§snap_mode: SnapMode§snap_custom_interval: f64§show_waveforms: bool§show_thumbnails: bool§show_markers: bool§show_track_groups: bool§preview_live: bool§record_mode: bool§follow_playhead: bool§search_query: String§copy_buffer: Vec<SequenceTrack>Implementations§
Source§impl CinematicEditorState
impl CinematicEditorState
pub fn new() -> Self
pub fn active_sequence(&self) -> &Sequence
pub fn active_sequence_mut(&mut self) -> &mut Sequence
pub fn time_to_x(&self, time: f64) -> f32
pub fn x_to_time(&self, x: f32) -> f64
pub fn snap_time(&self, t: f64, fps: f64) -> f64
pub fn update(&mut self, dt: f32)
pub fn zoom_to_fit(&mut self)
pub fn playhead_x(&self) -> f32
Trait Implementations§
Source§impl Clone for CinematicEditorState
impl Clone for CinematicEditorState
Auto Trait Implementations§
impl Freeze for CinematicEditorState
impl RefUnwindSafe for CinematicEditorState
impl Send for CinematicEditorState
impl Sync for CinematicEditorState
impl Unpin for CinematicEditorState
impl UnsafeUnpin for CinematicEditorState
impl UnwindSafe for CinematicEditorState
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