pub enum Projection {
Perspective {
fov_y_deg: f32,
near: f32,
far: f32,
},
Orthographic {
size: f32,
near: f32,
far: f32,
},
}Variants§
Implementations§
Source§impl Projection
impl Projection
pub fn matrix(self, aspect: f32) -> Mat4
pub fn toggle_ortho(&self) -> Self
pub fn is_orthographic(&self) -> bool
pub fn is_perspective(&self) -> bool
Trait Implementations§
Source§impl Clone for Projection
impl Clone for Projection
impl Copy for Projection
Source§impl Debug for Projection
impl Debug for Projection
Source§impl Default for Projection
impl Default for Projection
Source§impl PartialEq for Projection
impl PartialEq for Projection
impl StructuralPartialEq for Projection
Auto Trait Implementations§
impl Freeze for Projection
impl RefUnwindSafe for Projection
impl Send for Projection
impl Sync for Projection
impl Unpin for Projection
impl UnsafeUnpin for Projection
impl UnwindSafe for Projection
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: Clone,
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T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
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