pub enum RiggerMode {
Idle,
PlacingHead,
PlacingTail {
head: [f32; 3],
},
WeightPainting {
bone: BoneId,
},
EditingConstraint {
bone: BoneId,
},
IkSetup,
}Variants§
Trait Implementations§
Source§impl Clone for RiggerMode
impl Clone for RiggerMode
impl Copy for RiggerMode
Source§impl Debug for RiggerMode
impl Debug for RiggerMode
Source§impl Default for RiggerMode
impl Default for RiggerMode
Source§impl PartialEq for RiggerMode
impl PartialEq for RiggerMode
impl StructuralPartialEq for RiggerMode
Auto Trait Implementations§
impl Freeze for RiggerMode
impl RefUnwindSafe for RiggerMode
impl Send for RiggerMode
impl Sync for RiggerMode
impl Unpin for RiggerMode
impl UnsafeUnpin for RiggerMode
impl UnwindSafe for RiggerMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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