pub struct AnimationChunk {
pub chunk_id: u32,
pub start_frame: u32,
pub end_frame: u32,
pub tracks: Vec<CompressedTrack>,
pub byte_size: usize,
}Fields§
§chunk_id: u32§start_frame: u32§end_frame: u32§tracks: Vec<CompressedTrack>§byte_size: usizeImplementations§
Trait Implementations§
Source§impl Clone for AnimationChunk
impl Clone for AnimationChunk
Auto Trait Implementations§
impl Freeze for AnimationChunk
impl RefUnwindSafe for AnimationChunk
impl Send for AnimationChunk
impl Sync for AnimationChunk
impl Unpin for AnimationChunk
impl UnsafeUnpin for AnimationChunk
impl UnwindSafe for AnimationChunk
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