pub struct UtilityAction {
pub id: u32,
pub name: String,
pub considerations: Vec<Consideration>,
pub bonus_score: f32,
pub cooldown: f32,
pub last_selected_time: f32,
pub momentum: f32,
pub is_active: bool,
}Fields§
§id: u32§name: String§considerations: Vec<Consideration>§bonus_score: f32§cooldown: f32§last_selected_time: f32§momentum: f32§is_active: boolImplementations§
Trait Implementations§
Source§impl Clone for UtilityAction
impl Clone for UtilityAction
Auto Trait Implementations§
impl Freeze for UtilityAction
impl RefUnwindSafe for UtilityAction
impl Send for UtilityAction
impl Sync for UtilityAction
impl Unpin for UtilityAction
impl UnsafeUnpin for UtilityAction
impl UnwindSafe for UtilityAction
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