pub struct IntentRecognizer {
pub window: VecDeque<(f32, PlayerIntent)>,
pub window_duration: f32,
pub current_intent: PlayerIntent,
pub confidence: f32,
}Fields§
§window: VecDeque<(f32, PlayerIntent)>§window_duration: f32§current_intent: PlayerIntent§confidence: f32Implementations§
Source§impl IntentRecognizer
impl IntentRecognizer
pub fn new(window_duration: f32) -> Self
pub fn observe(&mut self, time: f32, intent: PlayerIntent)
pub fn infer_intent(&mut self) -> &PlayerIntent
Auto Trait Implementations§
impl Freeze for IntentRecognizer
impl RefUnwindSafe for IntentRecognizer
impl Send for IntentRecognizer
impl Sync for IntentRecognizer
impl Unpin for IntentRecognizer
impl UnsafeUnpin for IntentRecognizer
impl UnwindSafe for IntentRecognizer
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