pub struct EmotionEngine {
pub state: EmotionState,
pub stimuli_queue: VecDeque<EmotionalStimulus>,
pub history: VecDeque<(f32, [f32; 8])>,
pub history_capacity: usize,
}Fields§
§state: EmotionState§stimuli_queue: VecDeque<EmotionalStimulus>§history: VecDeque<(f32, [f32; 8])>§history_capacity: usizeImplementations§
Source§impl EmotionEngine
impl EmotionEngine
pub fn new() -> Self
pub fn submit_stimulus(&mut self, stimulus: EmotionalStimulus)
pub fn update(&mut self, dt: f32, current_time: f32)
pub fn get_modifier(&self) -> EmotionBehaviorModifiers
Sourcepub fn apply_contagion(
&mut self,
neighbor_emotions: &[EmotionState],
contagion_rate: f32,
)
pub fn apply_contagion( &mut self, neighbor_emotions: &[EmotionState], contagion_rate: f32, )
Compute emotional contagion: spread emotion from nearby agents
Auto Trait Implementations§
impl Freeze for EmotionEngine
impl RefUnwindSafe for EmotionEngine
impl Send for EmotionEngine
impl Sync for EmotionEngine
impl Unpin for EmotionEngine
impl UnsafeUnpin for EmotionEngine
impl UnwindSafe for EmotionEngine
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.