pub struct DialogGraph {
pub nodes: HashMap<u32, DialogNode>,
pub start_node: Option<u32>,
pub current_node: Option<u32>,
pub next_id: u32,
pub blackboard: Blackboard,
pub history: Vec<u32>,
}Fields§
§nodes: HashMap<u32, DialogNode>§start_node: Option<u32>§current_node: Option<u32>§next_id: u32§blackboard: Blackboard§history: Vec<u32>Implementations§
Source§impl DialogGraph
impl DialogGraph
pub fn new() -> Self
pub fn add_node(&mut self, speaker: &str, text: &str) -> u32
pub fn add_option( &mut self, node_id: u32, text: &str, next_node: Option<u32>, weight: f32, )
pub fn start(&mut self)
pub fn choose_option(&mut self, option_idx: usize) -> bool
pub fn ai_choose_response(&self) -> Option<usize>
pub fn current_text(&self) -> Option<(&str, &str)>
pub fn available_options(&self) -> Vec<(usize, &str)>
Auto Trait Implementations§
impl Freeze for DialogGraph
impl RefUnwindSafe for DialogGraph
impl Send for DialogGraph
impl Sync for DialogGraph
impl Unpin for DialogGraph
impl UnsafeUnpin for DialogGraph
impl UnwindSafe for DialogGraph
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