pub struct CoverPoint {
pub id: u32,
pub position: Vec3,
pub normal: Vec3,
pub height: f32,
pub is_occupied: Option<u64>,
pub quality: f32,
pub flanked_by: Vec<Vec3>,
}Fields§
§id: u32§position: Vec3§normal: Vec3§height: f32§is_occupied: Option<u64>§quality: f32§flanked_by: Vec<Vec3>Implementations§
Trait Implementations§
Source§impl Clone for CoverPoint
impl Clone for CoverPoint
Auto Trait Implementations§
impl Freeze for CoverPoint
impl RefUnwindSafe for CoverPoint
impl Send for CoverPoint
impl Sync for CoverPoint
impl Unpin for CoverPoint
impl UnsafeUnpin for CoverPoint
impl UnwindSafe for CoverPoint
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