pub struct AiEditorCapabilities {Show 19 fields
pub supports_bt: bool,
pub supports_goap: bool,
pub supports_utility: bool,
pub supports_fsm: bool,
pub supports_htn: bool,
pub supports_fuzzy: bool,
pub supports_perception: bool,
pub supports_steering: bool,
pub supports_emotions: bool,
pub supports_formations: bool,
pub supports_cover: bool,
pub supports_influence_maps: bool,
pub supports_navmesh: bool,
pub supports_replay: bool,
pub supports_dda: bool,
pub supports_dialog: bool,
pub max_agents: usize,
pub max_bt_nodes_per_tree: usize,
pub max_fsm_states: usize,
}Fields§
§supports_bt: bool§supports_goap: bool§supports_utility: bool§supports_fsm: bool§supports_htn: bool§supports_fuzzy: bool§supports_perception: bool§supports_steering: bool§supports_emotions: bool§supports_formations: bool§supports_cover: bool§supports_influence_maps: bool§supports_replay: bool§supports_dda: bool§supports_dialog: bool§max_agents: usize§max_bt_nodes_per_tree: usize§max_fsm_states: usizeTrait Implementations§
Auto Trait Implementations§
impl Freeze for AiEditorCapabilities
impl RefUnwindSafe for AiEditorCapabilities
impl Send for AiEditorCapabilities
impl Sync for AiEditorCapabilities
impl Unpin for AiEditorCapabilities
impl UnsafeUnpin for AiEditorCapabilities
impl UnwindSafe for AiEditorCapabilities
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