pub struct ResourceEfficiency {
pub ability_id: u64,
pub ability_name: String,
pub resource_type: ResourceType,
pub cost: f32,
pub avg_damage: f32,
pub damage_per_resource: f32,
pub heal_per_resource: f32,
pub effective_casts_before_oom: f32,
pub time_before_oom: f32,
pub breakeven_regen_rate: f32,
}Fields§
§ability_id: u64§ability_name: String§resource_type: ResourceType§cost: f32§avg_damage: f32§damage_per_resource: f32§heal_per_resource: f32§effective_casts_before_oom: f32§time_before_oom: f32§breakeven_regen_rate: f32Trait Implementations§
Source§impl Clone for ResourceEfficiency
impl Clone for ResourceEfficiency
Auto Trait Implementations§
impl Freeze for ResourceEfficiency
impl RefUnwindSafe for ResourceEfficiency
impl Send for ResourceEfficiency
impl Sync for ResourceEfficiency
impl Unpin for ResourceEfficiency
impl UnsafeUnpin for ResourceEfficiency
impl UnwindSafe for ResourceEfficiency
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