pub struct EffectScheduler {
pub queue: Vec<ScheduledEffect>,
pub current_time: f32,
}Fields§
§queue: Vec<ScheduledEffect>§current_time: f32Implementations§
Source§impl EffectScheduler
impl EffectScheduler
pub fn new() -> Self
pub fn schedule( &mut self, at: f32, effect: ScheduledEffectType, source: u64, target: u64, )
pub fn pop_ready(&mut self, now: f32) -> Vec<ScheduledEffect>
pub fn cancel_for_ability(&mut self, ability_id: u64)
pub fn next_scheduled_time(&self) -> Option<f32>
Auto Trait Implementations§
impl Freeze for EffectScheduler
impl RefUnwindSafe for EffectScheduler
impl Send for EffectScheduler
impl Sync for EffectScheduler
impl Unpin for EffectScheduler
impl UnsafeUnpin for EffectScheduler
impl UnwindSafe for EffectScheduler
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