pub struct AbilitySoundSet {
pub ability_id: u64,
pub cast_start_sound: Option<String>,
pub cast_end_sound: Option<String>,
pub projectile_loop_sound: Option<String>,
pub impact_sounds: Vec<String>,
pub channel_loop_sound: Option<String>,
pub volume_cast: f32,
pub volume_impact: f32,
pub pitch_variance: f32,
}Fields§
§ability_id: u64§cast_start_sound: Option<String>§cast_end_sound: Option<String>§projectile_loop_sound: Option<String>§impact_sounds: Vec<String>§channel_loop_sound: Option<String>§volume_cast: f32§volume_impact: f32§pitch_variance: f32Implementations§
Trait Implementations§
Source§impl Clone for AbilitySoundSet
impl Clone for AbilitySoundSet
Auto Trait Implementations§
impl Freeze for AbilitySoundSet
impl RefUnwindSafe for AbilitySoundSet
impl Send for AbilitySoundSet
impl Sync for AbilitySoundSet
impl Unpin for AbilitySoundSet
impl UnsafeUnpin for AbilitySoundSet
impl UnwindSafe for AbilitySoundSet
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