pub struct AbilitySessionStats {
pub ability_id: u64,
pub uses: u32,
pub total_damage: f32,
pub crits: u32,
pub interrupts: u32,
pub total_targets_hit: u32,
pub effects_applied_counts: HashMap<String, u32>,
pub last_use_timestamp: f32,
pub first_use_timestamp: Option<f32>,
}Fields§
§ability_id: u64§uses: u32§total_damage: f32§crits: u32§interrupts: u32§total_targets_hit: u32§effects_applied_counts: HashMap<String, u32>§last_use_timestamp: f32§first_use_timestamp: Option<f32>Implementations§
Source§impl AbilitySessionStats
impl AbilitySessionStats
pub fn new(ability_id: u64) -> Self
pub fn record(&mut self, record: &AbilityUseRecord)
pub fn average_damage_per_use(&self) -> f32
pub fn crit_rate(&self) -> f32
pub fn average_targets_hit(&self) -> f32
pub fn dps_over_session(&self) -> f32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AbilitySessionStats
impl RefUnwindSafe for AbilitySessionStats
impl Send for AbilitySessionStats
impl Sync for AbilitySessionStats
impl Unpin for AbilitySessionStats
impl UnsafeUnpin for AbilitySessionStats
impl UnwindSafe for AbilitySessionStats
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