pub struct LevyRenderer {
pub small_character: char,
pub large_character: char,
pub color: [f32; 4],
pub size_threshold: f32,
}Expand description
Render a Lévy flight path with step-size-dependent glyph size.
Fields§
§small_character: char§large_character: char§color: [f32; 4]§size_threshold: f32Step length threshold to switch from small to large glyph.
Implementations§
Source§impl LevyRenderer
impl LevyRenderer
pub fn new() -> Self
Sourcepub fn render_path_2d(&self, path: &[Vec2]) -> Vec<(Vec2, char, [f32; 4])>
pub fn render_path_2d(&self, path: &[Vec2]) -> Vec<(Vec2, char, [f32; 4])>
Render a 2D path, using larger glyphs for longer steps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LevyRenderer
impl RefUnwindSafe for LevyRenderer
impl Send for LevyRenderer
impl Sync for LevyRenderer
impl Unpin for LevyRenderer
impl UnsafeUnpin for LevyRenderer
impl UnwindSafe for LevyRenderer
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