pub struct DungeonCorridor {
pub from_room: usize,
pub to_room: usize,
pub path: Vec<IVec2>,
pub style: CorridorStyle,
pub has_door: bool,
}Expand description
A corridor in the floor map.
Fields§
§from_room: usize§to_room: usize§path: Vec<IVec2>§style: CorridorStyle§has_door: boolTrait Implementations§
Source§impl Clone for DungeonCorridor
impl Clone for DungeonCorridor
Auto Trait Implementations§
impl Freeze for DungeonCorridor
impl RefUnwindSafe for DungeonCorridor
impl Send for DungeonCorridor
impl Sync for DungeonCorridor
impl Unpin for DungeonCorridor
impl UnsafeUnpin for DungeonCorridor
impl UnwindSafe for DungeonCorridor
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