pub struct Decal {
pub id: u32,
pub position: Vec3,
pub rotation_y: f32,
pub size: Vec2,
pub texture_id: u32,
pub alpha: f32,
pub tint: Vec4,
}Fields§
§id: u32§position: Vec3§rotation_y: f32§size: Vec2§texture_id: u32§alpha: f32§tint: Vec4Implementations§
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impl Freeze for Decal
impl RefUnwindSafe for Decal
impl Send for Decal
impl Sync for Decal
impl Unpin for Decal
impl UnsafeUnpin for Decal
impl UnwindSafe for Decal
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