pub struct SnowControlPlan {
pub routes: Vec<SnowRoute>,
pub salt_stockpile_tonnes: f32,
pub truck_count: u32,
pub depot_locations: Vec<Vec2>,
}Fields§
§routes: Vec<SnowRoute>§salt_stockpile_tonnes: f32§truck_count: u32§depot_locations: Vec<Vec2>Implementations§
Source§impl SnowControlPlan
impl SnowControlPlan
pub fn new(truck_count: u32) -> Self
pub fn total_salt_required_kg(&self) -> f32
pub fn has_sufficient_salt(&self) -> bool
pub fn routes_by_priority( &self, priority: &SnowRemovalPriority, ) -> Vec<&SnowRoute>
Trait Implementations§
Source§impl Clone for SnowControlPlan
impl Clone for SnowControlPlan
Auto Trait Implementations§
impl Freeze for SnowControlPlan
impl RefUnwindSafe for SnowControlPlan
impl Send for SnowControlPlan
impl Sync for SnowControlPlan
impl Unpin for SnowControlPlan
impl UnsafeUnpin for SnowControlPlan
impl UnwindSafe for SnowControlPlan
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