pub struct ShaderProfiler {
pub entries: HashMap<u32, ShaderProfileEntry>,
pub enabled: bool,
pub frame: u64,
}Fields§
§entries: HashMap<u32, ShaderProfileEntry>§enabled: bool§frame: u64Implementations§
Source§impl ShaderProfiler
impl ShaderProfiler
pub fn new() -> Self
pub fn enable(&mut self)
pub fn disable(&mut self)
pub fn begin_frame(&mut self)
pub fn record( &mut self, shader_id: u32, name: &str, gpu_ms: f32, draws: u32, tris: u64, )
pub fn expensive_shaders(&self) -> Vec<&ShaderProfileEntry>
pub fn total_gpu_ms(&self) -> f32
pub fn shader_count(&self) -> usize
Trait Implementations§
Source§impl Clone for ShaderProfiler
impl Clone for ShaderProfiler
Source§impl Debug for ShaderProfiler
impl Debug for ShaderProfiler
Auto Trait Implementations§
impl Freeze for ShaderProfiler
impl RefUnwindSafe for ShaderProfiler
impl Send for ShaderProfiler
impl Sync for ShaderProfiler
impl Unpin for ShaderProfiler
impl UnsafeUnpin for ShaderProfiler
impl UnwindSafe for ShaderProfiler
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.