pub struct MapRegionRecord {
pub region_id: u32,
pub name: String,
pub bounds: (i32, i32, i32, i32),
pub region_type: BiomeType,
pub connections: Vec<u32>,
pub level_range: (u32, u32),
pub is_unlocked: bool,
pub discovery_flags: HashSet<String>,
}Fields§
§region_id: u32§name: String§bounds: (i32, i32, i32, i32)§region_type: BiomeType§connections: Vec<u32>§level_range: (u32, u32)§is_unlocked: bool§discovery_flags: HashSet<String>Implementations§
Source§impl MapRegionRecord
impl MapRegionRecord
pub fn new( id: u32, name: &str, bounds: (i32, i32, i32, i32), region_type: BiomeType, ) -> Self
pub fn connect_to(&mut self, other_id: u32)
pub fn unlock(&mut self)
pub fn discover(&mut self, flag: &str)
pub fn is_discovered(&self, flag: &str) -> bool
pub fn connection_count(&self) -> usize
pub fn contains(&self, x: i32, y: i32) -> bool
Trait Implementations§
Source§impl Clone for MapRegionRecord
impl Clone for MapRegionRecord
Auto Trait Implementations§
impl Freeze for MapRegionRecord
impl RefUnwindSafe for MapRegionRecord
impl Send for MapRegionRecord
impl Sync for MapRegionRecord
impl Unpin for MapRegionRecord
impl UnsafeUnpin for MapRegionRecord
impl UnwindSafe for MapRegionRecord
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