pub struct ExtTileset {
pub id: u32,
pub name: String,
pub texture_path: String,
pub tile_width: u32,
pub tile_height: u32,
pub tiles: HashMap<u32, ExtTileDef>,
}Fields§
§id: u32§name: String§texture_path: String§tile_width: u32§tile_height: u32§tiles: HashMap<u32, ExtTileDef>Implementations§
Source§impl ExtTileset
impl ExtTileset
pub fn new(id: u32, name: &str, texture: &str, tw: u32, th: u32) -> Self
pub fn add_tile(&mut self, tile: ExtTileDef)
pub fn tile_by_name(&self, name: &str) -> Option<&ExtTileDef>
Trait Implementations§
Source§impl Clone for ExtTileset
impl Clone for ExtTileset
Auto Trait Implementations§
impl Freeze for ExtTileset
impl RefUnwindSafe for ExtTileset
impl Send for ExtTileset
impl Sync for ExtTileset
impl Unpin for ExtTileset
impl UnsafeUnpin for ExtTileset
impl UnwindSafe for ExtTileset
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