pub struct RewardTier {
pub tier_name: String,
pub min_score: f32,
pub max_score: f32,
pub item_count_min: u32,
pub item_count_max: u32,
pub min_rarity: ItemRarity,
pub gold_bonus_pct: f32,
pub xp_bonus_pct: f32,
}Fields§
§tier_name: String§min_score: f32§max_score: f32§item_count_min: u32§item_count_max: u32§min_rarity: ItemRarity§gold_bonus_pct: f32§xp_bonus_pct: f32Trait Implementations§
Source§impl Clone for RewardTier
impl Clone for RewardTier
Auto Trait Implementations§
impl Freeze for RewardTier
impl RefUnwindSafe for RewardTier
impl Send for RewardTier
impl Sync for RewardTier
impl Unpin for RewardTier
impl UnsafeUnpin for RewardTier
impl UnwindSafe for RewardTier
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