pub struct LootBudget {
pub total_budget: f32,
pub remaining_budget: f32,
pub allocated: Vec<(u32, f32)>,
}Fields§
§total_budget: f32§remaining_budget: f32§allocated: Vec<(u32, f32)>Implementations§
Trait Implementations§
Source§impl Clone for LootBudget
impl Clone for LootBudget
Auto Trait Implementations§
impl Freeze for LootBudget
impl RefUnwindSafe for LootBudget
impl Send for LootBudget
impl Sync for LootBudget
impl Unpin for LootBudget
impl UnsafeUnpin for LootBudget
impl UnwindSafe for LootBudget
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