pub struct RegionOfInterestManager {
pub regions: HashMap<u64, RegionOfInterest>,
pub active_regions: HashSet<u64>,
pub next_id: u64,
}Fields§
§regions: HashMap<u64, RegionOfInterest>§active_regions: HashSet<u64>§next_id: u64Implementations§
Source§impl RegionOfInterestManager
impl RegionOfInterestManager
pub fn new() -> Self
pub fn add_region( &mut self, name: String, bounds: Aabb, priority: LoadPriority, ) -> u64
pub fn update(&mut self, camera_pos: Vec3, time_ms: f64)
pub fn priority_for_level(&self, level: &StreamingLevel) -> LoadPriority
pub fn any_active_near(&self, pos: Vec3, radius: f32) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for RegionOfInterestManager
impl RefUnwindSafe for RegionOfInterestManager
impl Send for RegionOfInterestManager
impl Sync for RegionOfInterestManager
impl Unpin for RegionOfInterestManager
impl UnsafeUnpin for RegionOfInterestManager
impl UnwindSafe for RegionOfInterestManager
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