pub struct CameraFrustumGizmo {
pub position: Vec3,
pub rotation: Quat,
pub fov_degrees: f32,
pub aspect: f32,
pub near: f32,
pub far: f32,
pub color: Vec4,
pub selected: bool,
}Expand description
Preview a camera’s frustum in the editor viewport.
Fields§
§position: Vec3§rotation: Quat§fov_degrees: f32§aspect: f32§near: f32§far: f32§color: Vec4§selected: boolImplementations§
Trait Implementations§
Source§impl Clone for CameraFrustumGizmo
impl Clone for CameraFrustumGizmo
Auto Trait Implementations§
impl Freeze for CameraFrustumGizmo
impl RefUnwindSafe for CameraFrustumGizmo
impl Send for CameraFrustumGizmo
impl Sync for CameraFrustumGizmo
impl Unpin for CameraFrustumGizmo
impl UnsafeUnpin for CameraFrustumGizmo
impl UnwindSafe for CameraFrustumGizmo
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