pub struct LocomotionAnimController {
pub state: LocoState,
pub blend_weights: HashMap<String, f32>,
pub transition_time: f32,
pub transition_remaining: f32,
pub prev_state: LocoState,
pub speed: f32,
pub turn_rate: f32,
pub is_grounded: bool,
}Fields§
§state: LocoState§blend_weights: HashMap<String, f32>§transition_time: f32§transition_remaining: f32§prev_state: LocoState§speed: f32§turn_rate: f32§is_grounded: boolImplementations§
Auto Trait Implementations§
impl Freeze for LocomotionAnimController
impl RefUnwindSafe for LocomotionAnimController
impl Send for LocomotionAnimController
impl Sync for LocomotionAnimController
impl Unpin for LocomotionAnimController
impl UnsafeUnpin for LocomotionAnimController
impl UnwindSafe for LocomotionAnimController
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.