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AiEditorCapabilities

Struct AiEditorCapabilities 

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pub struct AiEditorCapabilities {
Show 19 fields pub supports_bt: bool, pub supports_goap: bool, pub supports_utility: bool, pub supports_fsm: bool, pub supports_htn: bool, pub supports_fuzzy: bool, pub supports_perception: bool, pub supports_steering: bool, pub supports_emotions: bool, pub supports_formations: bool, pub supports_cover: bool, pub supports_influence_maps: bool, pub supports_navmesh: bool, pub supports_replay: bool, pub supports_dda: bool, pub supports_dialog: bool, pub max_agents: usize, pub max_bt_nodes_per_tree: usize, pub max_fsm_states: usize,
}

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§supports_bt: bool§supports_goap: bool§supports_utility: bool§supports_fsm: bool§supports_htn: bool§supports_fuzzy: bool§supports_perception: bool§supports_steering: bool§supports_emotions: bool§supports_formations: bool§supports_cover: bool§supports_influence_maps: bool§supports_navmesh: bool§supports_replay: bool§supports_dda: bool§supports_dialog: bool§max_agents: usize§max_bt_nodes_per_tree: usize§max_fsm_states: usize

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impl Default for AiEditorCapabilities

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fn default() -> Self

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