pub struct DotInstance {Show 14 fields
pub id: u64,
pub source_ability_id: u64,
pub caster_id: u64,
pub target_id: u64,
pub element: DamageElement,
pub damage_per_tick: f32,
pub tick_interval: f32,
pub duration_remaining: f32,
pub tick_accumulator: f32,
pub stack_count: u32,
pub max_stacks: u32,
pub can_crit: bool,
pub crit_chance: f32,
pub crit_multiplier: f32,
}Fields§
§id: u64§source_ability_id: u64§caster_id: u64§target_id: u64§element: DamageElement§damage_per_tick: f32§tick_interval: f32§duration_remaining: f32§tick_accumulator: f32§stack_count: u32§max_stacks: u32§can_crit: bool§crit_chance: f32§crit_multiplier: f32Implementations§
Source§impl DotInstance
impl DotInstance
pub fn new( id: u64, source_ability_id: u64, caster_id: u64, target_id: u64, element: DamageElement, damage_per_tick: f32, tick_interval: f32, duration: f32, ) -> Self
pub fn update(&mut self, dt: f32) -> (bool, bool)
pub fn effective_damage_per_tick(&self) -> f32
pub fn add_stack(&mut self, new_instance: &DotInstance)
pub fn expected_total_damage(&self) -> f32
Trait Implementations§
Source§impl Clone for DotInstance
impl Clone for DotInstance
Auto Trait Implementations§
impl Freeze for DotInstance
impl RefUnwindSafe for DotInstance
impl Send for DotInstance
impl Sync for DotInstance
impl Unpin for DotInstance
impl UnsafeUnpin for DotInstance
impl UnwindSafe for DotInstance
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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Source§impl<T> Downcast for Twhere
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