pub struct StatisticsRecord {
pub enemies_killed: HashMap<String, u32>,
pub damage_dealt: u64,
pub damage_received: u64,
pub distance_traveled: f64,
pub items_collected: u64,
pub deaths: u32,
pub highest_combo: u32,
pub max_damage_hit: u64,
pub areas_visited: Vec<String>,
}Expand description
Lifetime play statistics for a profile.
Fields§
§enemies_killed: HashMap<String, u32>§damage_dealt: u64§damage_received: u64§distance_traveled: f64§items_collected: u64§deaths: u32§highest_combo: u32§max_damage_hit: u64§areas_visited: Vec<String>Implementations§
Source§impl StatisticsRecord
impl StatisticsRecord
pub fn new() -> Self
pub fn record_kill(&mut self, enemy_type: impl Into<String>)
pub fn record_damage_dealt(&mut self, amount: u64)
pub fn record_damage_received(&mut self, amount: u64)
pub fn record_travel(&mut self, distance: f64)
pub fn collect_item(&mut self)
pub fn record_death(&mut self)
pub fn record_combo(&mut self, combo: u32)
pub fn visit_area(&mut self, area: impl Into<String>)
pub fn total_kills(&self) -> u32
Trait Implementations§
Source§impl Clone for StatisticsRecord
impl Clone for StatisticsRecord
Source§fn clone(&self) -> StatisticsRecord
fn clone(&self) -> StatisticsRecord
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for StatisticsRecord
impl Debug for StatisticsRecord
Source§impl Default for StatisticsRecord
impl Default for StatisticsRecord
Source§fn default() -> StatisticsRecord
fn default() -> StatisticsRecord
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for StatisticsRecord
impl RefUnwindSafe for StatisticsRecord
impl Send for StatisticsRecord
impl Sync for StatisticsRecord
impl Unpin for StatisticsRecord
impl UnsafeUnpin for StatisticsRecord
impl UnwindSafe for StatisticsRecord
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.