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SpawnEntry

Struct SpawnEntry 

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pub struct SpawnEntry {
    pub id: String,
    pub name: String,
    pub weight: f32,
    pub tier: SpawnTier,
    pub min_depth: u32,
    pub max_depth: u32,
    pub tags: Vec<String>,
    pub group: (u32, u32),
    pub stats: (f32, f32, f32),
}
Expand description

One entry in a spawn table.

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§id: String

Unique identifier (e.g., “skeleton_archer”).

§name: String

Display name.

§weight: f32

Selection weight (positive).

§tier: SpawnTier

Rarity tier.

§min_depth: u32

Minimum dungeon depth to appear.

§max_depth: u32

Maximum dungeon depth (u32::MAX = no limit).

§tags: Vec<String>

Category tags (e.g., “undead”, “melee”, “ranged”).

§group: (u32, u32)

Group count: how many of this type spawn at once (min, max).

§stats: (f32, f32, f32)

Scaled properties: (base_hp, base_damage, base_xp).

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impl SpawnEntry

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pub fn new( id: impl Into<String>, name: impl Into<String>, tier: SpawnTier, ) -> Self

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pub fn with_depth(self, min: u32, max: u32) -> Self

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pub fn with_weight(self, w: f32) -> Self

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pub fn with_group(self, min: u32, max: u32) -> Self

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pub fn with_tags(self, tags: &[&str]) -> Self

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pub fn with_stats(self, hp: f32, dmg: f32, xp: f32) -> Self

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pub fn valid_for_depth(&self, depth: u32) -> bool

Is this entry valid for the given depth?

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pub fn has_tag(&self, tag: &str) -> bool

Does this entry have the given tag?

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pub fn scaled_stats(&self, depth: u32) -> (f32, f32, f32)

Compute depth-scaled stats: hp and xp scale with depth.

Trait Implementations§

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impl Clone for SpawnEntry

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fn clone(&self) -> SpawnEntry

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpawnEntry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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fn to_sample_(self) -> U

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type Error = Infallible

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