pub enum ParticleForce {
Constant {
force: Vec3,
},
Drag {
coefficient: f32,
},
PointForce {
position: Vec3,
strength: f32,
falloff: Falloff,
},
Turbulence {
strength: f32,
frequency: f32,
octaves: u8,
},
Vortex {
axis: Vec3,
position: Vec3,
strength: f32,
falloff_radius: f32,
},
WindBlast {
direction: Vec3,
min_speed: f32,
max_speed: f32,
gust_freq: f32,
},
KillPlane {
y: f32,
},
Bounce {
normal: Vec3,
d: f32,
restitution: f32,
},
Noise {
amplitude: Vec3,
},
OrbitForce {
center: Vec3,
radius: f32,
strength: f32,
},
}Expand description
A standalone particle force that can be added to a system.
Variants§
Constant
Constant directional force (e.g. gravity, wind).
Drag
Drag proportional to velocity.
PointForce
Attractor/repulsor at a point.
Turbulence
Turbulence using layered noise.
Vortex
Vortex spinning around an axis.
WindBlast
Cylindrical wind blast.
KillPlane
Kill particles below a certain Y.
Bounce
Bounce particles off a plane.
Noise
Velocity noise — random jitter per frame.
OrbitForce
Orbit force — pull toward circular orbit.
Implementations§
Source§impl ParticleForce
impl ParticleForce
Sourcepub fn acceleration(
&self,
p: &MathParticle,
time: f32,
rng: &mut FastRng,
) -> Vec3
pub fn acceleration( &self, p: &MathParticle, time: f32, rng: &mut FastRng, ) -> Vec3
Compute the acceleration this force applies to a particle.
Trait Implementations§
Source§impl Clone for ParticleForce
impl Clone for ParticleForce
Source§fn clone(&self) -> ParticleForce
fn clone(&self) -> ParticleForce
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ParticleForce
impl RefUnwindSafe for ParticleForce
impl Send for ParticleForce
impl Sync for ParticleForce
impl Unpin for ParticleForce
impl UnsafeUnpin for ParticleForce
impl UnwindSafe for ParticleForce
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.