pub struct EntitySnapshot {
pub id: u64,
pub position: Vec3,
pub velocity: Vec3,
pub rotation: Vec3,
pub health: f32,
pub state_flags: u32,
pub custom: Vec<u8>,
}Expand description
Complete state of one entity at a specific server tick.
Fields§
§id: u64Unique entity identifier.
position: Vec3§velocity: Vec3§rotation: Vec3Euler angles (roll, pitch, yaw) in radians.
health: f32§state_flags: u32Bitfield: alive, grounded, crouching, attacking, etc.
custom: Vec<u8>Application-specific extra data (e.g. ammo, power-up timer).
Implementations§
Trait Implementations§
Source§impl Clone for EntitySnapshot
impl Clone for EntitySnapshot
Source§fn clone(&self) -> EntitySnapshot
fn clone(&self) -> EntitySnapshot
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntitySnapshot
impl Debug for EntitySnapshot
Source§impl PartialEq for EntitySnapshot
impl PartialEq for EntitySnapshot
impl StructuralPartialEq for EntitySnapshot
Auto Trait Implementations§
impl Freeze for EntitySnapshot
impl RefUnwindSafe for EntitySnapshot
impl Send for EntitySnapshot
impl Sync for EntitySnapshot
impl Unpin for EntitySnapshot
impl UnsafeUnpin for EntitySnapshot
impl UnwindSafe for EntitySnapshot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.