pub struct EntitySnapshot {
pub entity_id: NetEntityId,
pub components: Vec<ComponentData>,
pub position: [f32; 3],
pub rotation: [f32; 4],
pub velocity: [f32; 3],
pub flags: u32,
}Expand description
Snapshot of a single entity’s state at a point in time.
Fields§
§entity_id: NetEntityId§components: Vec<ComponentData>§position: [f32; 3]§rotation: [f32; 4]§velocity: [f32; 3]§flags: u32Implementations§
Source§impl EntitySnapshot
impl EntitySnapshot
pub fn new(entity_id: NetEntityId) -> Self
pub fn with_position(self, x: f32, y: f32, z: f32) -> Self
pub fn with_rotation(self, x: f32, y: f32, z: f32, w: f32) -> Self
pub fn with_velocity(self, x: f32, y: f32, z: f32) -> Self
pub fn add_component(&mut self, component: ComponentData)
pub fn get_component(&self, type_id: u16) -> Option<&ComponentData>
pub fn remove_component(&mut self, type_id: u16) -> bool
pub fn total_size(&self) -> usize
Sourcepub fn delta_against(&self, baseline: &EntitySnapshot) -> EntityDelta
pub fn delta_against(&self, baseline: &EntitySnapshot) -> EntityDelta
Compute delta between this snapshot and a baseline of the same entity.
Sourcepub fn apply_delta(&self, delta: &EntityDelta) -> EntitySnapshot
pub fn apply_delta(&self, delta: &EntityDelta) -> EntitySnapshot
Apply a delta to produce an updated snapshot.
Trait Implementations§
Source§impl Clone for EntitySnapshot
impl Clone for EntitySnapshot
Source§fn clone(&self) -> EntitySnapshot
fn clone(&self) -> EntitySnapshot
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for EntitySnapshot
impl RefUnwindSafe for EntitySnapshot
impl Send for EntitySnapshot
impl Sync for EntitySnapshot
impl Unpin for EntitySnapshot
impl UnsafeUnpin for EntitySnapshot
impl UnwindSafe for EntitySnapshot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.