pub struct MenuBuffer {
pub cells: Vec<Vec<MenuCell>>,
pub width: u32,
pub height: u32,
}Fields§
§cells: Vec<Vec<MenuCell>>§width: u32§height: u32Implementations§
Source§impl MenuBuffer
impl MenuBuffer
pub fn new(width: u32, height: u32) -> Self
pub fn clear(&mut self)
pub fn put(&mut self, x: u32, y: u32, cell: MenuCell)
pub fn put_str(&mut self, x: u32, y: u32, s: &str, fg: (u8, u8, u8))
pub fn put_str_bold(&mut self, x: u32, y: u32, s: &str, fg: (u8, u8, u8))
pub fn fill_rect( &mut self, x: u32, y: u32, w: u32, h: u32, ch: char, bg: (u8, u8, u8), )
pub fn draw_box(&mut self, x: u32, y: u32, w: u32, h: u32, fg: (u8, u8, u8))
Auto Trait Implementations§
impl Freeze for MenuBuffer
impl RefUnwindSafe for MenuBuffer
impl Send for MenuBuffer
impl Sync for MenuBuffer
impl Unpin for MenuBuffer
impl UnsafeUnpin for MenuBuffer
impl UnwindSafe for MenuBuffer
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