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CraftingContext

Struct CraftingContext 

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pub struct CraftingContext {
    pub recipe_book: RecipeBook,
    pub mastery: MasterySystem,
    pub discovery: RecipeDiscovery,
    pub economy: Economy,
    pub market: MarketBoard,
}
Expand description

A single crafting session context bundling all subsystems.

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§recipe_book: RecipeBook§mastery: MasterySystem§discovery: RecipeDiscovery§economy: Economy§market: MarketBoard

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impl CraftingContext

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pub fn new() -> Self

Create a new context with default recipes and a populated economy.

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pub fn tick(&mut self, dt: f32, current_time: f32)

Advance all time-dependent systems by dt seconds.

current_time is the absolute game time in seconds.

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pub fn award_crafting_xp( &mut self, category: &RecipeCategory, xp: u32, ) -> Vec<String>

Award crafting XP in a category and return any newly unlocked recipe IDs.

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pub fn attempt_discovery( &mut self, ingredient_ids: &[String], rng: f32, ) -> Option<String>

Attempt to discover a recipe from a set of ingredient ids.

rng should be a value in [0.0, 1.0).

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pub fn get_recipe(&self, id: &str) -> Option<&Recipe>

Look up a recipe by id.

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pub fn market_price(&self, item_id: &str) -> Option<u64>

Get the current market price for an item (in copper), or None if not tracked.

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pub fn market_currency(&self, item_id: &str) -> Option<Currency>

Get the current market price as a Currency value.

Trait Implementations§

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impl Clone for CraftingContext

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fn clone(&self) -> CraftingContext

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CraftingContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CraftingContext

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn borrow_mut(&mut self) -> &mut T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<S> FromSample<S> for S

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