pub struct TimingQuery { /* private fields */ }Expand description
A GPU timer query for measuring dispatch duration.
Implementations§
Source§impl TimingQuery
impl TimingQuery
Sourcepub fn is_available(&self, gl: &Context) -> bool
pub fn is_available(&self, gl: &Context) -> bool
Check if the result is available (non-blocking).
Sourcepub fn result_ns(&mut self, gl: &Context) -> u64
pub fn result_ns(&mut self, gl: &Context) -> u64
Retrieve the elapsed time in nanoseconds (blocks until available).
Sourcepub fn last_result_ns(&self) -> u64
pub fn last_result_ns(&self) -> u64
Get the last retrieved result without re-querying.
Sourcepub fn last_result_ms(&self) -> f64
pub fn last_result_ms(&self) -> f64
Last result in milliseconds.
Auto Trait Implementations§
impl Freeze for TimingQuery
impl RefUnwindSafe for TimingQuery
impl Send for TimingQuery
impl Sync for TimingQuery
impl Unpin for TimingQuery
impl UnsafeUnpin for TimingQuery
impl UnwindSafe for TimingQuery
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