pub struct EffectChain {
pub slots: Vec<EffectSlot>,
}Expand description
Ordered chain of audio effects. Supports per-slot bypass and wet/dry.
Fields§
§slots: Vec<EffectSlot>Implementations§
Source§impl EffectChain
impl EffectChain
pub fn new() -> Self
pub fn add(&mut self, slot: EffectSlot)
pub fn add_effect(&mut self, effect: Box<dyn AudioEffect>)
Trait Implementations§
Source§impl AudioEffect for EffectChain
impl AudioEffect for EffectChain
Auto Trait Implementations§
impl Freeze for EffectChain
impl !RefUnwindSafe for EffectChain
impl Send for EffectChain
impl !Sync for EffectChain
impl Unpin for EffectChain
impl UnsafeUnpin for EffectChain
impl !UnwindSafe for EffectChain
Blanket Implementations§
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