pub struct AnimationClip {
pub name: String,
pub duration: f32,
pub channels: Vec<AnimationChannel>,
pub loop_mode: LoopMode,
pub events: Vec<AnimationEvent>,
}Expand description
A named sequence of keyframe channels over time.
Fields§
§name: String§duration: f32§channels: Vec<AnimationChannel>§loop_mode: LoopMode§events: Vec<AnimationEvent>Implementations§
Source§impl AnimationClip
impl AnimationClip
pub fn new(name: impl Into<String>, duration: f32) -> Self
pub fn with_loop_mode(self, mode: LoopMode) -> Self
pub fn with_channel(self, ch: AnimationChannel) -> Self
pub fn with_event(self, event: AnimationEvent) -> Self
Sourcepub fn add_channel(&mut self, ch: AnimationChannel)
pub fn add_channel(&mut self, ch: AnimationChannel)
Add a channel directly by mutation.
Sourcepub fn add_event(&mut self, event: AnimationEvent)
pub fn add_event(&mut self, event: AnimationEvent)
Add an event directly by mutation.
Sourcepub fn events_in_range(&self, prev_t: f32, cur_t: f32) -> Vec<&AnimationEvent>
pub fn events_in_range(&self, prev_t: f32, cur_t: f32) -> Vec<&AnimationEvent>
Collect events whose time falls in (prev_t, cur_t] (seconds, already wrapped).
Sourcepub fn constant_pose(
name: impl Into<String>,
duration: f32,
snapshot: Vec<(BoneId, Transform3D)>,
) -> Self
pub fn constant_pose( name: impl Into<String>, duration: f32, snapshot: Vec<(BoneId, Transform3D)>, ) -> Self
Build constant-value pose channels from a single snapshot for testing.
Trait Implementations§
Source§impl Clone for AnimationClip
impl Clone for AnimationClip
Source§fn clone(&self) -> AnimationClip
fn clone(&self) -> AnimationClip
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AnimationClip
impl RefUnwindSafe for AnimationClip
impl Send for AnimationClip
impl Sync for AnimationClip
impl Unpin for AnimationClip
impl UnsafeUnpin for AnimationClip
impl UnwindSafe for AnimationClip
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.