pub struct Animator {
pub value: f32,
pub target: f32,
pub duration: f32,
pub easing: Easing,
/* private fields */
}Fields§
§value: f32§target: f32§duration: f32§easing: EasingImplementations§
Source§impl Animator
impl Animator
pub fn new() -> Self
pub fn with_duration(self, s: f32) -> Self
pub fn with_easing(self, e: Easing) -> Self
pub fn set_target(&mut self, t: f32)
pub fn tick(&mut self, dt: f32)
pub fn get(&self) -> f32
pub fn is_done(&self) -> bool
pub fn snap(&mut self, v: f32)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Animator
impl RefUnwindSafe for Animator
impl Send for Animator
impl Sync for Animator
impl Unpin for Animator
impl UnsafeUnpin for Animator
impl UnwindSafe for Animator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more