pub struct WidgetState {
pub hovered: bool,
pub pressed: bool,
pub focused: bool,
pub hover_anim: f32,
pub press_anim: f32,
pub alpha: f32,
pub translate_y: f32,
}Fields§
§hovered: bool§pressed: bool§focused: bool§hover_anim: f32§press_anim: f32§alpha: f32§translate_y: f32Implementations§
Trait Implementations§
Source§impl Clone for WidgetState
impl Clone for WidgetState
Source§fn clone(&self) -> WidgetState
fn clone(&self) -> WidgetState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WidgetState
impl Debug for WidgetState
Source§impl Default for WidgetState
impl Default for WidgetState
Source§fn default() -> WidgetState
fn default() -> WidgetState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for WidgetState
impl RefUnwindSafe for WidgetState
impl Send for WidgetState
impl Sync for WidgetState
impl Unpin for WidgetState
impl UnsafeUnpin for WidgetState
impl UnwindSafe for WidgetState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more