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AtomicCounter

Struct AtomicCounter 

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pub struct AtomicCounter { /* private fields */ }
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GPU atomic counter buffer. Used for particle birth/death counting, indirect dispatch argument generation, etc.

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impl AtomicCounter

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pub fn create( gl: &Context, binding_index: u32, tracker: Arc<MemoryTracker>, ) -> Self

Create a new atomic counter bound to a specific binding index.

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pub fn reset(&self, gl: &Context)

Reset the counter to zero.

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pub fn set(&self, gl: &Context, value: u32)

Set the counter to a specific value.

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pub fn read(&self, gl: &Context) -> u32

Read back the current counter value from the GPU.

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pub fn bind(&self, gl: &Context)

Bind the counter to its binding index.

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pub fn handle(&self) -> BufferHandle

Handle.

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pub fn destroy(self, gl: &Context)

Destroy the counter buffer.

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