pub struct SpatialReverb { /* private fields */ }Expand description
Schroeder reverb: 4 parallel comb filters → 2 series allpass filters.
Implementations§
Source§impl SpatialReverb
impl SpatialReverb
pub fn new(room: RoomType) -> Self
Sourcepub fn set_room(&mut self, room: RoomType)
pub fn set_room(&mut self, room: RoomType)
Switch to a different room preset. Clears delay buffers.
Sourcepub fn process_sample(&mut self, input: f32) -> f32
pub fn process_sample(&mut self, input: f32) -> f32
Process a single mono sample. Returns (left, right) with reverb.
Sourcepub fn process_buffer(&mut self, buffer: &mut [f32])
pub fn process_buffer(&mut self, buffer: &mut [f32])
Process a buffer of mono samples in-place.
Sourcepub fn process_stereo(&mut self, input: f32, pan: StereoPan) -> (f32, f32)
pub fn process_stereo(&mut self, input: f32, pan: StereoPan) -> (f32, f32)
Process mono into stereo with pan applied.
pub fn room(&self) -> RoomType
Auto Trait Implementations§
impl Freeze for SpatialReverb
impl RefUnwindSafe for SpatialReverb
impl Send for SpatialReverb
impl Sync for SpatialReverb
impl Unpin for SpatialReverb
impl UnsafeUnpin for SpatialReverb
impl UnwindSafe for SpatialReverb
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more