pub enum StateMotion {
Clip(String),
BlendTree(BlendTree),
SubStateMachine(Box<AnimStateMachine>),
Empty,
}Expand description
What this state plays.
Variants§
Trait Implementations§
Source§impl Clone for StateMotion
impl Clone for StateMotion
Source§fn clone(&self) -> StateMotion
fn clone(&self) -> StateMotion
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for StateMotion
impl RefUnwindSafe for StateMotion
impl Send for StateMotion
impl Sync for StateMotion
impl Unpin for StateMotion
impl UnsafeUnpin for StateMotion
impl UnwindSafe for StateMotion
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more