pub struct TabBar {
pub id: UiId,
pub tabs: Vec<Tab>,
pub active: Option<UiId>,
pub closed: Option<UiId>,
pub changed: bool,
pub reordered: bool,
/* private fields */
}Expand description
A horizontal tab bar with drag-reorder, close buttons, overflow scrolling.
Fields§
§id: UiId§tabs: Vec<Tab>§active: Option<UiId>§closed: Option<UiId>§changed: bool§reordered: boolImplementations§
Source§impl TabBar
impl TabBar
pub fn new(id: UiId) -> Self
pub fn add_tab(&mut self, tab: Tab)
pub fn remove_tab(&mut self, id: UiId)
pub fn tab_width(&self, available_w: f32) -> f32
pub fn update(&mut self, ctx: &mut UiContext, rect: Rect, dt: f32)
pub fn draw(&self, ctx: &mut UiContext, rect: Rect, style: &UiStyle)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TabBar
impl RefUnwindSafe for TabBar
impl Send for TabBar
impl Sync for TabBar
impl Unpin for TabBar
impl UnsafeUnpin for TabBar
impl UnwindSafe for TabBar
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