pub struct AnimationGroup { /* private fields */ }Expand description
Runs multiple f32 tweens in parallel, identified by string key.
Implementations§
Source§impl AnimationGroup
impl AnimationGroup
pub fn new() -> Self
pub fn add(&mut self, key: impl Into<String>, tween: Tween<f32>)
pub fn remove(&mut self, key: &str)
pub fn tick(&mut self, dt: f32)
pub fn get(&self, key: &str) -> f32
pub fn is_running(&self, key: &str) -> bool
pub fn all_done(&self) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AnimationGroup
impl RefUnwindSafe for AnimationGroup
impl Send for AnimationGroup
impl Sync for AnimationGroup
impl Unpin for AnimationGroup
impl UnsafeUnpin for AnimationGroup
impl UnwindSafe for AnimationGroup
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T: ?Sized,
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T: Any,
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