pub struct TerrainLayer {
pub name: String,
pub albedo: Vec3,
pub texture_scale: f32,
pub blend_start: f32,
pub blend_end: f32,
pub slope_min: f32,
pub slope_max: f32,
pub roughness: f32,
}Expand description
A single material layer on terrain (e.g., grass, rock, snow).
Fields§
§name: String§albedo: Vec3§texture_scale: f32§blend_start: f32§blend_end: f32§slope_min: f32§slope_max: f32§roughness: f32Implementations§
Trait Implementations§
Source§impl Clone for TerrainLayer
impl Clone for TerrainLayer
Source§fn clone(&self) -> TerrainLayer
fn clone(&self) -> TerrainLayer
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TerrainLayer
impl RefUnwindSafe for TerrainLayer
impl Send for TerrainLayer
impl Sync for TerrainLayer
impl Unpin for TerrainLayer
impl UnsafeUnpin for TerrainLayer
impl UnwindSafe for TerrainLayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.