pub struct TriplanarProjector {
pub scale: f32,
pub sharpness: f32,
pub axis_scale: Vec3,
pub axis_offset: Vec3,
}Expand description
Triplanar projection for seamless texturing of arbitrary surfaces.
Projects texture coordinates from three orthogonal planes (XY, XZ, YZ) and blends based on the surface normal direction.
Fields§
§scale: f32Scale factor for the texture coordinates.
sharpness: f32Blending sharpness (higher = sharper transitions between planes).
axis_scale: Vec3Per-axis scale adjustment.
axis_offset: Vec3Per-axis offset.
Implementations§
Source§impl TriplanarProjector
impl TriplanarProjector
pub fn new(scale: f32) -> Self
pub fn with_sharpness(self, sharpness: f32) -> Self
pub fn with_axis_scale(self, axis_scale: Vec3) -> Self
pub fn with_offset(self, offset: Vec3) -> Self
Sourcepub fn blend_weights(&self, normal: Vec3) -> Vec3
pub fn blend_weights(&self, normal: Vec3) -> Vec3
Compute the blending weights for a given normal.
Sourcepub fn project(&self, position: Vec3, normal: Vec3) -> TriplanarUVs
pub fn project(&self, position: Vec3, normal: Vec3) -> TriplanarUVs
Compute triplanar UVs for a vertex.
Returns three UV pairs (for XY, XZ, YZ planes) and their blend weights.
Sourcepub fn project_single(&self, position: Vec3, normal: Vec3) -> Vec2
pub fn project_single(&self, position: Vec3, normal: Vec3) -> Vec2
Compute a single blended UV for a vertex (simplified, loses some quality).
Auto Trait Implementations§
impl Freeze for TriplanarProjector
impl RefUnwindSafe for TriplanarProjector
impl Send for TriplanarProjector
impl Sync for TriplanarProjector
impl Unpin for TriplanarProjector
impl UnsafeUnpin for TriplanarProjector
impl UnwindSafe for TriplanarProjector
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.