pub struct SceneStats {
pub glyph_count: usize,
pub particle_count: usize,
pub entity_count: usize,
pub field_count: usize,
pub node_count: usize,
pub portal_count: usize,
pub zone_count: usize,
pub visible_glyphs: usize,
pub culled_glyphs: usize,
pub tick_count: u64,
pub elapsed_secs: f32,
}Expand description
Frame statistics for the scene.
Fields§
§glyph_count: usize§particle_count: usize§entity_count: usize§field_count: usize§node_count: usize§portal_count: usize§zone_count: usize§visible_glyphs: usize§culled_glyphs: usize§tick_count: u64§elapsed_secs: f32Trait Implementations§
Source§impl Clone for SceneStats
impl Clone for SceneStats
Source§fn clone(&self) -> SceneStats
fn clone(&self) -> SceneStats
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SceneStats
impl Debug for SceneStats
Source§impl Default for SceneStats
impl Default for SceneStats
Source§fn default() -> SceneStats
fn default() -> SceneStats
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SceneStats
impl RefUnwindSafe for SceneStats
impl Send for SceneStats
impl Sync for SceneStats
impl Unpin for SceneStats
impl UnsafeUnpin for SceneStats
impl UnwindSafe for SceneStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.