pub struct TransparencyPass {
pub weight_function: WeightFunction,
pub max_fragments_per_pixel: u32,
}Expand description
Weighted blended order-independent transparency.
Fields§
§weight_function: WeightFunction§max_fragments_per_pixel: u32Implementations§
Source§impl TransparencyPass
impl TransparencyPass
pub fn new() -> Self
pub fn register( &self, builder: &mut RenderGraphBuilder, depth: ResourceHandle, hdr_color: ResourceHandle, accum: ResourceHandle, reveal: ResourceHandle, )
Trait Implementations§
Source§impl BuiltinPass for TransparencyPass
impl BuiltinPass for TransparencyPass
Source§fn input_names(&self) -> Vec<&str>
fn input_names(&self) -> Vec<&str>
Names of resources this pass reads.
Source§fn output_names(&self) -> Vec<&str>
fn output_names(&self) -> Vec<&str>
Names of resources this pass writes.
Source§fn execute(&self, ctx: &PassContext)
fn execute(&self, ctx: &PassContext)
Execute the pass (simulated rendering logic).
Source§fn queue_affinity(&self) -> QueueAffinity
fn queue_affinity(&self) -> QueueAffinity
Queue affinity.
Source§fn condition(&self) -> PassCondition
fn condition(&self) -> PassCondition
Optional condition for this pass.
Source§fn resolution_scale(&self) -> ResolutionScale
fn resolution_scale(&self) -> ResolutionScale
Resolution scale for this pass.
Auto Trait Implementations§
impl Freeze for TransparencyPass
impl RefUnwindSafe for TransparencyPass
impl Send for TransparencyPass
impl Sync for TransparencyPass
impl Unpin for TransparencyPass
impl UnsafeUnpin for TransparencyPass
impl UnwindSafe for TransparencyPass
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> Downcast for Twhere
T: Any,
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