pub struct SelectionSet {
pub entities: Vec<EntityId>,
pub glyphs: Vec<GlyphId>,
}Expand description
Tracks which entities / glyphs are currently selected in the editor.
Fields§
§entities: Vec<EntityId>§glyphs: Vec<GlyphId>Implementations§
Source§impl SelectionSet
impl SelectionSet
pub fn new() -> Self
pub fn is_empty(&self) -> bool
pub fn clear(&mut self)
Sourcepub fn select_entity(&mut self, id: EntityId)
pub fn select_entity(&mut self, id: EntityId)
Select a single entity (replaces current selection).
Sourcepub fn toggle_entity(&mut self, id: EntityId)
pub fn toggle_entity(&mut self, id: EntityId)
Toggle an entity in/out of the selection (Ctrl+click).
Sourcepub fn add_entity_range(&mut self, ids: &[EntityId])
pub fn add_entity_range(&mut self, ids: &[EntityId])
Add a range of entity ids (Shift+click).
Sourcepub fn select_glyph(&mut self, id: GlyphId)
pub fn select_glyph(&mut self, id: GlyphId)
Select a single glyph.
Sourcepub fn toggle_glyph(&mut self, id: GlyphId)
pub fn toggle_glyph(&mut self, id: GlyphId)
Toggle a glyph.
Sourcepub fn primary_entity(&self) -> Option<EntityId>
pub fn primary_entity(&self) -> Option<EntityId>
Returns the primary selected entity (first in list), if any.
Sourcepub fn primary_glyph(&self) -> Option<GlyphId>
pub fn primary_glyph(&self) -> Option<GlyphId>
Returns the primary selected glyph (first in list), if any.
Trait Implementations§
Source§impl Clone for SelectionSet
impl Clone for SelectionSet
Source§fn clone(&self) -> SelectionSet
fn clone(&self) -> SelectionSet
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SelectionSet
impl Debug for SelectionSet
Source§impl Default for SelectionSet
impl Default for SelectionSet
Source§fn default() -> SelectionSet
fn default() -> SelectionSet
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SelectionSet
impl RefUnwindSafe for SelectionSet
impl Send for SelectionSet
impl Sync for SelectionSet
impl Unpin for SelectionSet
impl UnsafeUnpin for SelectionSet
impl UnwindSafe for SelectionSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.